Cromos – outline and color animations v.1.7.1 available on the asset store! LOD support, shared materials and exclusion of particle system

Cromos - color animations and outline

Cromos – outline and color animations is a set of components that allows users to create easily many types of outline and color animation effects.

What’s new in version 1.7.1 of Cromos – outline and color animations

Cromos - color animations and outlineNew version 1.7.1 is out and available on the Asset Store and brings a number of new features and bug fixes:

LOD GROUP SUPPORT
SHARED MATERIALS MANAGEMENT
EXCLUSION OF PARTICLE SYSTEM FROM OUTLINE

 

 LOD SUPPORT

Outline system now supports LOD Groups. Simply add Outline Target or Highlighter component on the game object with LOD Group component, and our system does all the work for you: the outline will be applied automatically to the current LOD mesh.

LOD group support
LOD group support. In this image: LOD0: sphere, LOD1: cube, LOD2: pyramid

EXLUDE PARTICLE SYSTEM FLAG

This new flag allows to exclude or include particle system renderer in outline effect, if a particle system is present in the game object hierarchy and Affect Children is checked.

Exclude particle system flag
Exclude particle system flag for outline

ANIMATION OF SHARED MATERIALS

Now it is possible to execute color transition and highlighter animations on shared materials instead of instanced ones.

use shared materials flag
use of shared materials flag

Project Page

GO TO PROJECT PAGE

Asset Store

GET FROM ASSET STORE

Complete changelog version 1.7.1:

OUTLINE

  • ADD/FIX: now Outline Target support LOD groups: only the renderers of the current LOD are outlined
  • FIX: now outline works correctly with skinned mesh renderers with multiple sub-meshes

GLOBAL

  • ADD: now Color Transition and Highlighter components can use shared materials instead of instanced materials
    ADD: now it’s possible to exclude particle system renderers from color transitions, highlighting and outline

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